GTA 6: Leslie Benzies, the GTA V producer who left in 2016
Leslie Benzies produced every major GTA from 2001 to 2013 out of Edinburgh. His exit, made public on January 12, 2016, handed Rockstar North to the two men now shipping GTA 6 on November 19, 2026.

Leslie Benzies, born in Aberdeen in 1971, was president of Rockstar North and lead producer of Grand Theft Auto from GTA III (2001) to GTA V (2013). He went on sabbatical on September 1, 2014 and never came back: Rockstar said so on January 12, 2016, and Rob Nelson and Aaron Garbut have run the GTA 6 studio since. He sued Take-Two for $150 million in royalties in April 2016, settled confidentially in February 2019, and founded Build a Rocket Boy.
Leslie Benzies, born January 17, 1971 in Aberdeen, Scotland, was president of Rockstar North and lead producer of Grand Theft Auto from GTA III in 2001 to GTA V in 2013. He left the Edinburgh studio in January 2016, and that exit is why Rob Nelson and Aaron Garbut lead the team making Grand Theft Auto VI, due November 19, 2026 on PS5 and Xbox Series X|S.
| Year | Game | Role, per Wikipedia |
|---|---|---|
| 1998 | Space Station Silicon Valley | lead programmer |
| 2001 | GTA III | producer |
| 2002 | GTA Vice City | producer |
| 2004 | GTA San Andreas | producer |
| 2008 | GTA IV | producer |
| 2010 | Red Dead Redemption | executive producer, lead designer |
| 2013 | GTA V | producer, game designer |
When he joined DMA Design, Rockstar North’s original name, depends on who you read. Wikipedia says 1995. Kotaku says 1999. Rockstar’s own statement in January 2016 thanked him for “the last 15 years,” which fits the later date better.
The 2016 exit
Asked by Kotaku whether he was back from leave, Rockstar replied on January 12, 2016:
We can confirm that Leslie Benzies went on sabbatical on September 1, 2014 and has decided not to return to work for the company.
The studio passed to Aaron Garbut and Rob Nelson, two in-house art directors, and GamesIndustry.biz still named them co-heads on August 28, 2026.
The timing matters for GTA 6. Nelson told TroisCouleurs on August 27, 2026 that “the game’s been in development since 2015.” Benzies had been on leave for months by then, no published source credits him with any part in the game, and the story of how the project began never mentions him.
The Take-Two lawsuit
On April 12, 2016, Benzies sued Rockstar Games and Take-Two for $150 million in royalties, resting his case on a 2009 profit-sharing deal signed when he became a “Rockstar Principal.” On March 29, 2018, the New York Supreme Court threw out 12 of his 18 claims: the deal provided for “discretionary royalty payments,” GamesIndustry.biz reported, though Benzies “remains entitled to receive certain royalties.” The case ended in a confidential settlement on February 7, 2019.
Build a Rocket Boy
His new studio started out as Royal Circus Games and dropped the name in October 2018, after Rockstar threatened legal action over an acronym, RCG, it found too close to RSG. In September 2020 he raised £32 million ($40.8 million) for Everywhere. The studio’s first game, MindsEye, launched on June 10, 2025. By July 3, VGC counted Metacritic scores of 38 on PC and 28 on PS5, with around 300 staff told their jobs were at risk.
Keep reading
DatabaseGTA 6: Strauss Zelnick, the Take-Two boss, in his own words
GuidesGTA 6 budget: the $1 billion to $1.5 billion analyst estimate
NewsGTA 6 files from the 2022 hack resurface, says Insider Gaming
NewsGTA 6 firings: Rockstar cites 'Wall Street bank' security
NewsGTA 6 is $80, not $70: why Rockstar raised the base price
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